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Video Games and Social Competence

-15% su kodu: ENG15
123,03 
Įprasta kaina: 144,74 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
123,03 
Įprasta kaina: 144,74 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
2025-02-28 144.7400 InStock
Nemokamas pristatymas į paštomatus per 11-15 darbo dienų užsakymams nuo 20,00 

Knygos aprašymas

Despite their popularity, online video games have been met with suspicion by the popular media and academic community. In particular, there is a growing concern that online video game play may be associated with deficits in social functioning. Due to a lack of empirical consistency, the debate surrounding the potential impact of online video game play on a user's sociability remains an active one. This book contributes to this debate by exploring the potential impact of online video game involvement on social competence outcomes, theoretically and empirically. Through empirical research, Kowert examines the relationships between online video game involvement, social goals, and social skills and discusses the underlying mechanisms of these effects.

Informacija

Autorius: Rachel Kowert
Leidėjas: Routledge
Išleidimo metai: 2018
Knygos puslapių skaičius: 248
ISBN-10: 1138548979
ISBN-13: 9781138548978
Formatas: 229 x 152 x 14 mm. Knyga minkštu viršeliu
Kalba: Anglų

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