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Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia

-15% su kodu: ENG15
134,62 
Įprasta kaina: 158,38 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
134,62 
Įprasta kaina: 158,38 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
2025-02-28 158.3800 InStock
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Knygos aprašymas

This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game design. The critical interest in games as a cultural artifact is covered by a wide range of interdisciplinary work. To highlight the social impacts of games the first section of the book covers the systems built around high score game competitions, the development of independent game design communities, and the formation of fan communities and cosplay. The second section of the book offers a deeper analysis of game structures, gender and masculinity, and the economic constraints of empire that are built into game design. The final section offers a macro perspective on transnational and colonial discourses built into the cultural structures of East Asian game play.

Informacija

Serija: East Asian Popular Culture
Leidėjas: Springer Nature Switzerland
Išleidimo metai: 2018
Knygos puslapių skaičius: 236
ISBN-10: 3319829173
ISBN-13: 9783319829173
Formatas: 210 x 148 x 13 mm. Knyga minkštu viršeliu
Kalba: Anglų

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