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Rhythm Learning Game using Sifteo Cubes

-15% su kodu: ENG15
48,81 
Įprasta kaina: 57,42 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
48,81 
Įprasta kaina: 57,42 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
2025-02-28 57.4200 InStock
Nemokamas pristatymas į paštomatus per 11-15 darbo dienų užsakymams nuo 10,00 

Knygos aprašymas

"Music is the major form of communication. It's the commonest vibration, the people's news broadcast, especially for kids." Richie Havens "I have an addictive personality. I was addicted to computer games... and then all that obsessive nature just piled into music." Chet Faker ¿Siftables, from the MIT Media Lab, are the leading edge for products that are interconnected, contextual, and interactive.¿ Grinyer Music and games are one of those popular things today. And this book is combining music and games with a lot of interaction available using Sifteo devices. All aspects of playing music that music game does not have will be covered by creating music game on Sifteo device

Informacija

Autorius: Benyamin Cahya Indra
Leidėjas: LAP LAMBERT Academic Publishing
Išleidimo metai: 2016
Knygos puslapių skaičius: 84
ISBN-10: 3659854026
ISBN-13: 9783659854026
Formatas: 220 x 150 x 6 mm. Knyga minkštu viršeliu
Kalba: Anglų

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