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Making Smart Cities More Playable: Exploring Playable Cities

-15% su kodu: ENG15
230,37 
Įprasta kaina: 271,02 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
230,37 
Įprasta kaina: 271,02 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
2025-02-28 271.0200 InStock
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Knygos aprašymas

This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human¿computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers. This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.

Informacija

Serija: Gaming Media and Social Effects
Leidėjas: Springer Nature Singapore
Išleidimo metai: 2019
Knygos puslapių skaičius: 392
ISBN-10: 9811397643
ISBN-13: 9789811397646
Formatas: 241 x 160 x 27 mm. Knyga kietu viršeliu
Kalba: Anglų

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