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Learning through Digital Game Design and Building in a Participatory Culture: An Enactivist Approach

-15% su kodu: ENG15
232,24 
Įprasta kaina: 273,22 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
232,24 
Įprasta kaina: 273,22 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
2025-02-28 273.2200 InStock
Nemokamas pristatymas į paštomatus per 11-15 darbo dienų užsakymams nuo 20,00 

Knygos aprašymas

This book discusses topics concerning digital game-based learning focusing on learning-by-game-building and Web 2.0. Grounded in the new theoretical perspective of enactivism, this book shows how such an approach can help students gain deep understanding of subjects such as mathematics and history, as well as undergraduate or graduate students¿ learning of pedagogy and also adult driver¿s learning of road safety rules. Written for undergraduate students in teacher education, experienced teachers, and graduate students, this book is an ideal text for courses related to technology integration and digital game-based learning. It is also beneficial for researchers, educators, parents, school administrators, game designers, and anyone who is interested in new ways of learning and digital games.

Informacija

Autorius: Qing Li
Serija: New Literacies and Digital Epistemologies
Leidėjas: Peter Lang
Išleidimo metai: 2014
Knygos puslapių skaičius: 232
ISBN-10: 1433116790
ISBN-13: 9781433116797
Formatas: 231 x 155 x 17 mm. Knyga kietu viršeliu
Kalba: Anglų

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