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Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy, 2nd Edition

-15% su kodu: ENG15
51,11 
Įprasta kaina: 60,13 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
51,11 
Įprasta kaina: 60,13 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
2025-02-28 60.1300 InStock
Nemokamas pristatymas į paštomatus per 11-15 darbo dienų užsakymams nuo 20,00 

Knygos aprašymas

Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games create good learning. The chapters in this book argue that good games teach through well-designed problem-solving experiences. They also prove that game-based learning must involve more than software and technology and engage with the design of passionate-affinity spaces where people mentor each other¿s learning and engagement. In the end, the book offers a model of collaborative, interactive, and embodied learning centered on problem solving, a model that can be enhanced by games, but which can be accomplished in many different ways with or without games.

Informacija

Autorius: James Paul Gee
Serija: New Literacies and Digital Epistemologies
Leidėjas: Peter Lang
Išleidimo metai: 2013
Knygos puslapių skaičius: 174
ISBN-10: 1433123932
ISBN-13: 9781433123931
Formatas: 225 x 150 x 10 mm. Knyga minkštu viršeliu
Kalba: Anglų

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