Gamification of the Internal Innovation Process: An Examination of Literature Streams and a Case Study Analysis

-15% su kodu: ENG15
52,55 
Įprasta kaina: 61,82 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
52,55 
Įprasta kaina: 61,82 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
2025-02-28 61.8200 InStock
Nemokamas pristatymas į paštomatus per 11-15 darbo dienų užsakymams nuo 10,00 

Knygos aprašymas

Bachelor Thesis from the year 2014 in the subject Business economics - Offline Marketing and Online Marketing, grade: 1,3, Technical University of Munich (TUM School of Management), language: English, abstract: Gamification has been hyped during the last years. There are studies predicting an enormous rise of the rate of companies gamifying their innovation process. Nevertheless, the majority of those projects are supposed to fail because the application might be designed poorly. In this thesis, a comprehensive examination of theoretical background is delivered, the providers of gamification software are ascertained, case studies of some of their completed projects are analyzed, and interviews are conducted with implementing consultants. The thesis concludes that gamifying an innovation platform for time-restricted innovation challenges can be a very powerful and successful management tool if implemented properly. Open-ended gamification approaches of innovation platforms usually fail to meet its business objectives in the long run because participation decreases over time.

Informacija

Autorius: Julius Schöning
Serija: Aus der Reihe: e-fellows.net stipendiaten-wissen
Leidėjas: GRIN Verlag
Išleidimo metai: 2015
Knygos puslapių skaičius: 80
ISBN-10: 3668045941
ISBN-13: 9783668045941
Formatas: 210 x 148 x 6 mm. Knyga minkštu viršeliu
Kalba: Anglų

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