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Exploring physics with computer animation and PhysGL

-15% su kodu: ENG15
89,33 
Įprasta kaina: 105,09 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
89,33 
Įprasta kaina: 105,09 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
2025-02-28 105.0900 InStock
Nemokamas pristatymas į paštomatus per 11-15 darbo dienų užsakymams nuo 20,00 

Knygos aprašymas

This book shows how the web-based PhysGL programming environment (http://physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work.

Informacija

Autorius: T J Bensky
Leidėjas: IOP Concise Physics
Išleidimo metai: 2016
Knygos puslapių skaičius: 142
ISBN-10: 1681744244
ISBN-13: 9781681744247
Formatas: 254 x 178 x 9 mm. Knyga minkštu viršeliu
Kalba: Anglų

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