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Analysing English as a Lingua Franca in Video Games: Linguistic Features, Experiential and Functional Dimensions of Online and Scripted Interactions

-15% su kodu: ENG15
88,92 
Įprasta kaina: 104,61 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
88,92 
Įprasta kaina: 104,61 
-15% su kodu: ENG15
Kupono kodas: ENG15
Akcija baigiasi: 2025-03-03
-15% su kodu: ENG15
2025-02-28 104.6100 InStock
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Knygos aprašymas

This book examines the English Lingua Franca (ELF) uses in a corpus of online and scripted video-game interactions. While research generally explores the playful and technological aspects of computer-mediated communication, this study focuses on the strategies of cooperation, language simplification and authentication, lexical creativity and meaning negotiation that are generally activated within the «community of practice of gamers» to facilitate cross-cultural conversations. The scripted exchanges, instead, are examined by means of the ALFA Model (Analysis of Lingua Franca in Audiovisual texts), which is devised to enquire into the extent to which the non-native participants¿ language variations are part of the multimodal actualisation of the cognitive construct of «non-native speakers», to which authors resort in order to prompt specific reactions on the part of the receivers. Finally, since the participants¿ turns in both online and scripted interactions are visually represented as written messages on screen, this research also contributes to the development of the description of written ELF variations, so far not thoroughly explored in the literature.

Informacija

Autorius: Pietro Luigi Iaia
Serija: Linguistic Insights
Leidėjas: Peter Lang
Išleidimo metai: 2016
Knygos puslapių skaičius: 158
ISBN-10: 3034321384
ISBN-13: 9783034321389
Formatas: 225 x 150 x 9 mm. Knyga minkštu viršeliu
Kalba: Anglų

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